Digital Fiction Workshop – 7th June 2017

Twine website WALLPAPER Twine example WALLPAPER Twine example archive (for importing into Twine) WALLPAPER Twine scripts and resources WALLPAPER narrative game for PC (2015 edition)* WALLPAPER narrative game instructions Recommended software, downloads and resource sites * recommended spec: i7 processor, 8GB RAM, 2GB graphics, mouse & keyboard or gamepad, headphones/speakers WALLPAPER Twine scripts and resources ...

Digital Fiction Workshop 21st January 2017

Twine website WALLPAPER Twine example WALLPAPER Twine example archive (for importing into Twine) WALLPAPER Twine scripts and resources WALLPAPER narrative game for PC (2015 edition)* Recommended software, downloads and resource sites * recommended spec: i7 processor, 8GB RAM, 2GB graphics, mouse & keyboard or gamepad, headphones/speakers WALLPAPER Twine scripts and resources COLOURS Background (dark blue): ...

WALLPAPER Development Phases

WALLPAPER, a narrative game by Andy Campbell and Judi Alston (One to One Development Trust’s Dreaming Methods) went through a number of experimental visual phases before emerging the way it looks now. We thought it might be interesting to share these phases! The original colour schemes were warmer and the environment details such as fog ...

WALLPAPER Wallpapers

To celebrate having reached a playable beta version of WALLPAPER this week (a monumental task!) we thought we’d share a few high resolution images from the work which can be used as computer/device wallpapers… or simply treated as atmospheric eye candy. 🙂 Press an image to view it at extremely high resolution. WALLPAPER launches at ...